ISS PALADIN

[Redesigned by Mark F. Cook - 1/26/93]

Specifications:

CraftID: Type SZ Scout/Courier, TL16, MCr:211.277
Hull: 144/360, Disp=160t, Config=6AF, Armor=40G, Loaded=2353t
Unloaded=2156t
Power: 13/26, Fusion=4200MW, Duration=15/45
Loco: 16/32, Manuever=4, 6/12, Jump=3, Cruise=3060(atm), Max=3400kph
NOE=200kph, Agility=7
Comm: Radio=Systemx3, Laser=Systemx3, Maser=Systemx3
Sensors: EMM, Synthetic Vision, Densitometer-16 HighPen (25km), Neutrino
(1kw), NAS (Dist), Environ. Sensor, Magnetic Sensor (V.Dist),
Radiation Sensor (V.Dist), TL15 Holorecorder, EMS Active-16,
(FarOrbit), EMS Jammer-16(FarOrbit), EMS Passive-16 (Interstellar)
ActObjScan=Rout, ActObjPin=Rout, PasObjScan=Rout, PasObjPin=Rout,
PasEngScan=Sim, PasEngPin=Rout
Off:
Hardpoints=1 Missile=x03

Batt
Bear
1
1
Def: DefDM=+18[+19*]
Control: Computer Mod10x1,Mod5x2, Headsup Holodisplay, Holodynamic Linkx4
Accom: Crew=2 (bridge/engineering), Passengers=2, Sm. Staterooms=4,
Env=Basic Env, Basic LS, Ext. LS, Grav Plates, Intertial Comp
Other: Fuel=1193kl, (Jump-3+15days full power), Cargo=113kl, Fuel
Scoops, Fuel Purifier (12hr), SubCraft=1*4ton, ObjSize=Avg,
EmLevel=Faint

Notes: The mod/10 computer (Kharrbyegh) actually functions as a mod/11, following the ill-fated Turnskaad R-Alpha expedition, when the main computer was invaded by a teleporting, silicon lifeform called IASIC. IASIC made drastic molecule-level modifications to the computer which significantly upgraded its performance. These modifications give the ship a defensive DM of +19.(*) As a result of the modifications however, the computer is virtually unrepairable if damaged (an Impossible repair roll).

Even though a crew of 2 is listed, the powerful mod/10 computer can take the place of one crew member (most likely the engineer) during routine shipboard operations.

Paladin Deckplans


Questions? Comments? Complaints? Suggestions. E-mail them to me at markc@ssgfx.com


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